STAR OCEAN Till the End of Time Director's Cut Disc1 ¬yµ{§ð²¤

Grand-Tear
µá¯S©M®a¤H»P¦n¤ÍĬµá¨È¦b¦æ¬P§Æ¹F¤¤´ç°²¡A¶i¤J°s©±¤j°óªº°¨À¸¹Î¥ð®§«Çµ²ÃѤFµ·ªÜÁ¢¡Cª±§¹Fight Simulator«á¡A¤£©ú­x¶¤Å§À»¦æ¬P¡Aµá¯S¨Ï¥Î¶Ç°e¾¹»PĬµá¨È°k©¹ºò«æÁ×Ãø³q¹D¡C
Evacuation Route ~Evacuation Shelter
¦ý¦b³~¤¤¹J¤W¼Ä¤H¾×µÛ¥h¸ô¡Aµ·ªÜÁ¢·|¼È®É¥[¤J§Ú¤è¾Ô°}§â­±«eªº¼Ä¤H®ø·À¡A±µµÛ¡A¶Ç°e¨ìºò«æÁ×Ãø³]¬I¡A¥ý¶i¤J509¸¹«Ç¦A¶i¤J506¸¹«Çµo¥Í¨Æ¥ó¡A¦bĬµá¨È¹ï­±ªº§É¿ï¥ð®§·|µo¥Í¥t¤@­Ó¨Æ¥ó¡A¤§«á¨Ï¥Î¶Ç°e¾¹¨Ó¨ì¿é°eÄ¥¤¤¡C
Helre
µá¯S±aµÛĬµá¨È¤@°_¨Ó¨ì¿é°eÄ¥§Æ¸ô¨È¤¤¡A¶i¤J¤j°óµo¥Í¨Æ¥ó¡A©M¤j°óªº©Ò¦³®È«È¹ï¸Ü¡AÂ÷¶}«á¦A¶i¤J¡Aµo¥Í¨Æ¥ó¡A¨«¤W¼Ó±è¶i¤Jºò«æ³q¹D¡A¨Ï¥Î°k¥Í¸¥Â÷¶}¿é°eÄ¥¡C
Pesotto Forest
µá¯S±¼¸¨¦b¥¼¶}µo¦æ¬PVanguard 3¸¹¬P¤¤¡A¬ï¹L´ËªL¶i¤J§ø¸¨¡C
Whipple Village
¶i¤J§ø¤f¥ª¤W«Î¤l½Õ¬d«á¡Aªð¦^¦Ì®Rªº®a¥X²{­×²z­µ¼Ö²°¨Æ¥ó¡A¦]¦¹ªð¦^°k¥Í¸¥¨º³B¡Aµo²{¹s¥ó³Q§é¨«¡A¦A¦^¦Ì®R®a¤¤µo¥Í¨Æ¥ó¡C
Coffer Ruins
¸gPesotto Forest¶i¤J¿ò¸ñ«á¦VªF¦æ¡A±µµÛ¦V¥_¨«¡Aª½¨ì¨£¤@¶¡«Î¡A©M¤T­Ó¬yª]¾Ô°«¡C
Norton's House
½Õ¬dSave Pointªþªñªº¾÷±ñ¡A¿é¤J±K½X¡u256¡v¡C¶i¤J­è¤~³QÂê¤Wªº©Ð¶¡¡A§J§Q¤Ò¥[¤J¦¨¬°¦P¦ñ¡A¨â¤H»PNorton¾Ô°«¡C¾Ô°«µ²§ô«á¦bSave Pointªº©Ð¨ú±o­µ¼Ö²°¹s¥ó¡A¥ýªð¦^Whipple Village¡A¦A¨ì°k¥Í¸¥ªþªñªº¤s±V¡Aµo¥Í¨Æ¥ó¡Cµá¯S­¼¤W¦t©z²îÂ÷¶}¨º¬P²y¡C
Underground Waterway
¦t©z²î³Q­¢­°¸¨¦b®J¤O§Jº¸2 ¸¹¬P¤¤¡A»P¦Ì©Ô¯ü¹ï¸Ü 2¦¸«á¡A¥X¥~µá¯S©M§J§Q¤Ò³Q«R¸¸¡A³Q§x¦bºÊº»¤¤¡C©gº¸§â¥L­Ì±Ï¥X«á¥[¤J¦¨¬°¦P¦ñ¡C¦b¦a¤U¤ô¸ô¹ïLarva Frang¡AHP250¥ª¥k¥²¶·¦^´_¡Aµ²¦Bªº¦a­±«öºòXÁä²¾°Ê¡C
Traum Mountain
¨«¥Xµó¸ô«á¡A±qªF­±¥X¤fÂ÷¶}¡A¨«ªñ°¨¨®µo¥Í¨Æ¥ó¡C©gº¸¦V¤j®a¸ÑÄÀ²{®É§Î¶Õ¡A¹J¤W¼Ä­xªº°l§L¡A¦bªþªñªº¦a¤è¤U¨®¡A¤§«á¦VªF­±¨«¶i¤JCirlsour¡C
Cirlsour
©MªF«n¤èªº¦Ñ¤H¹ï¸Ü¡A¨ì¹Ó¦aµo¥Í©gº¸»P¦o³¡¤U¹ï¸Ü¨Æ¥ó¡A¤§«á¶i¤JÂí¤¤¥_³¡ªº¬}¥Þ¡C
Cirlsour Cave
¹ïEarth Pluto¡A¨Ï¥Î±j§ðÀ»¤ñ¸û¦w¥þ¡A¤p¤ß¥¦ªºÅ]ªk§ðÀ»¡I¾Ô³Ó«á¡A©Ô°Ê§â¤â¡C¤§«á¥²¶·¨Ï¥ÎTruck Monster¤~¯àÄ~Äò«e¶i¡C¦³¤­½ø¨®¥d©Ç¥i¥H¿ï¾Ü¡A«Øij¿ï¾Ü²Ä¤@¬[¡A¦]¬°¬O³Ì®e©ö±±¨î¡A²Ä¤T¬[¥i¥H¤è«K¨ú±o¹D¨ã¡C§¤¤W¨®¥d¥´¶}¥þÅé¦a¹Ï¤è«Kµø¹î±¡ªp¡Aµe­±¥X²{Change?ªº®É­Ô¡A´î³t¨ì25km/h¥H¤U¡A«öºò¥ª©Î¥kÂàÅs¡Fµe­±¥X²{Jump!!ªº®É­Ô¡A³t«×»Ý­n¦b25km/h¥H¤W¡Fµe­±¥X²{STOP?ªº®É­Ô¡A³t«×»Ý­n¦b15km/h¥H¤U¡C³Ìµu¸ôµ{¡G¥ª¡B¥k¡B¥ª¡B¥ª¡B¥ª¡C
Alias
¶i¤J¤¤¥¡ªº»â¥D«ÎªÙ¡A»P»â¥D¹ï¸Ü«á¡A¦b2F«È©Ð©M§J§Q¤Ò¹ï¸Ü¿ï¥ð®§¡C²Ä¤G¤Ñ¡A©gº¸Â÷¶¤¡A±q«nªùÂ÷¶}«e©¹¥[¸ô¨F¨È­×½m³õ§ä¦o¡C
Aire Hills
¼Ä¤H¸û±j¡A¦ý¾Ô«á±o¨ìªº¸gÅç­È¦h¡A´£¤ÉLVªº¦n¦a¤è¡CHP¡BMP¤£¨¬®Éªð¦^Alias»â¥D«ÎªÙ¤G¼Ó«È©Ð¥ð®§¡A¥i¥H¸`¬Ù¤£¤Ö¦^´_¹D¨ã¡C
Grana Hills
±qÄq¤sÂíCirlsourªF«n¥X¤f¨ì¹FGrana Hills¡Aª`·N¯ó©h¼Ä¤H·|¥OMP¨ü·lªº§ðÀ»¡C
Cirlsour Ruins
±q¤Ï®É°w¤è¦V¨«¨ì¤¤¥¡¤W¼Ó±è¡A±q2FªF¥_ªº¼Ó±è¤W3F¡A¦b3F¦è¥_­±ªº¼p©Ð(Save Point)©M¤Ö¤k¹ï¸Ü¥i¥H±o¨ìÂê°Í¡A¶i¤JªF¥_¤è³Ì¤W¨¤ªº©Ð¶¡¡A±j¨î¾Ô°««á¡A©gº¸¦^¶¤¡A¨Ï¥ÎÂê°Í¥´¶}¤jªù¡C¦b¤º³¡¨Ï¥Î¤É­°¾÷¨ì4F¡A»P¡uº£¶Â¡v°Æ¶¤ªøShelby¨M°«¡C¾Ô³Ó«á¡A¡uº£¶Â¡v¶¤ªø¥X²{¡A©gº¸»{¬°¥L¤Ó±j¡A²³¤H°ß¦³¼È®ÉºM°h¡Aªð¦^ªe©¤§øAlias¡C(¸ôµ{¡GGrana Hills¡÷Cirlsour¡÷Aire Hills¡÷Alias)
Alias
¶i¤J»â¥D«ÎªÙ¡A»P§JÁ¢¨à¹ï¸Ü«á¡A¦VªF¥_¤èªºPeterny¶iµo¡C
Peterny
¦è¥_ªºÂ¾¤H¤½·|»PWelch¹ï¸Ü¥i¥H¶}©l¶i¦æ¹D¨ã³Ð³y¡C¦b¤¤¥¡¼s³õ¤è¥ð®§·|µo¥Í¨Æ¥ó¡A¤§«á¶i¤J¦è­±ªº®ÈÀ]µn°O¡A¦A¨ìªF«n¤èªº¤p«Ñµo¥Í¨Æ¥ó¡A³Ì«á¨ì®ÈÀ]©M©gº¸¹ï¸Ü¿ï²Ä 2¶µ¥ð®§¤@±ß¡AÂ÷¶}®ÈÀ]µo¥Í¨Æ¥ó«á±q³£¥«¦è­±ªº¥X¤f¶i¤JSunmight Plains¡C
Douglas Forest
¦V¦è¨«¶i¤J´ËªL¡C¦b´ËªL¤¤¥¡»P§¯ºë·|­±«á¡A±qµo¥ú´ò¤¤®³¬u¤ô¡A¦A»P§¯ºë¹ï¸Ü¡A§¯ºë¥[¤J¦¨¬°¦P¦ñ¡A°jÁ×±¼¤U¨Óªº¤j¥ÛÄ~Äò«e¶i¡A³~¤¤§â¤p«Î¤¤±Ï¥Xù³Ç¥i¥H¿ï¾Ü¬O§_Åý¥L¼È®É¥[¤J(¿ï²Ä1 ¶µ¥[¤J¡A²Ä 2¶µ¤£¥[¤J)¡A¥[¤Jªº¸Ü¥~¥X¹ï¤ë¼v¹Îªø¡A¶i¤J°gÃú´ËªL¹ïMudman¡A¦b¦è­±µo²{ªü¦Ì®R¡A¦Û°Êªð¦^Peterny¡C
Iris Plains
¸g¥Ñ¥_¤èªº¥X¤f¶i¤J¦ã§Q´µ¯î³¥¡C¦è­±ªºªÅ¦aºÉÀY¬OSir Felious¤ô¤¤®x°|¤J¤f¡C
Sealand
¦b«°³ù2F»P·|¨£¤k¤ý¡C¤§«á¡A¦b§«ô°óªº¥j§Q¤Ò©M«°³ù¥X¤fªº¹ï¸Ü¡Aªð¦^«È©Ð¡C²Ä¤G¤Ñ¦­¤W¶i¤J«°³ù2¼Ó¦è­±ªº¬I³N§L¾¹¬ã¨s©Ò¡C¤§«á¥h¨ìªe©¤§øAlias
Becquerel Mine
(1)¿UÂIªQ©ú¿O(«ö¨M©wÁä)¡A¦b¤º³¡»PÀs¾Ô°«¡A¾Ô³Ó«á±o¨ìLight Stone¡A¥Ñµá¯S¸Ë³ÆLight Stone¡A«e¤è¥X²{¥Õ¥ú¡C(2)¿UÂI©Ð¤¤¥¡ªº¨â§âªQ©ú¿O«á¡A¯¸¦b¨â§â¿O¤¤¶¡¥O¼v¤l¦¨¤@ª½½u¡Aªù¥´¶}¡C(3)¶i¤JÅs¦±ªº³q¹D¡AÀ»­Ë®£Às¨ú±oÂê°Í¡A¨Ï¥ÎÂê°Í¥´¶}ÅK¹h¡C(4)¶i¤Jªù¤f¦³¥ÛªOªº©Ð¶¡¡A§âªQ©ú¿Oº¶·À¡A°£¥hµá¯S¸Ë³ÆªºLight Stone¡A«K¥i¥H³q¹L¦¹ªù¡C(5)¯¸¦b¤¤¥¡¶ê§Î°}©Ð¶¡Åܱo³q©ú¡A½Õ¬dÀð¾ÀªºÀsÀY½Õ¸`¥ú·t¡A¥Oµá¯Sªº¼v¤l±×¦V¥ª©Î¥k(­±¦V¥_ªù®É)¡A«K¥i¥H³q¹L¦¹ªù¡C(6)¸gºë·Ò³õ¦V¥_¹ïCockatrice¡Aª`·N¥Û¤Æ§ðÀ»¡A¾Ô«á¦bªþªñ¨ú±o»É¡C(7)¶i¤Jºë·Ò³õ¦è«nªº¦a¤è©M¤h§L¹ï¸Ü¡A§Q¥Î¥d¨®¥X¬}(8)¦b¬}¥~³sÄò¾Ô°«¨â³õ¡A³Ì«á¤@³õ»PDemetrio¾Ô°«(9)ªð¦^Alias³~¤¤¹J¤W¨È¸ô¤ñ³Ò¡A¥ýÀ»­Ë 2­Óº£¶Âªº¤h§L¡A¤~¹ï¥Iªü¨©º¸¡C¾Ô³Ó«á¡A¦Û°Êªð¦^Alias¡A±µµÛ«e©¹¸t¤ý³£Sealand¡C
Sealand~Alias
»P¬I³N§L¾¹¬ã¨s©Òªº­}®¦¨£­±¡C¨B¦æªð¦^ªe©¤§øAlia¡A¦b»â¥D«ÎªÙªº·|ij«Çµo¥Í¨Æ¥ó«á¡A·Ç³Æ¦n¸Ë³Æ«á¡A¦b 2¼Ó«È©Ð©M§J§Q¤Ò¹ï¸Ü¿ï²Ä2¶µ¥ð®§¤@±ß¡C±qAliasªº«nªùÂ÷¶}¦Û°Ê¶i¤J¤ñ¥j¸ô¤s¹D¦V¦è¨«»P¨U§J´µ¤½Àï¾Ô°«¡C¾ÔÄ¥¥X²{«á¦V«e¨«¹J¤W­}®¦¡C
Sealand
¶i¤J­}®¦ªº©Ð¶¡(¦è«n­±)µo¥Í¨Æ¥ó¡A¨«¨ì®ÈÀ] 2¼Ó§äªü¦Ì®R¡A¤§«áªð¦^­}¦wªº©Ð¶¡¡Cº¿ÄR¨È¥[¤J¦¨¬°¦P¦ñ¡A¦b 2¼Ó¿Ö¨£«Ç·|¨£¤k¤ý«á¡A¶i¤J§«ô°óµo¥Í¨Æ¥ó¡A©M¯«©x¹ï¸Ü±o¨ìVanish Hammer¡A¤§«á¸gSealand«°¦a¤UÁôÂóq¹D¶i¤J«Ê¦L¬}¡C
Immorality Way
*Vanish Parts¡G«ö¡¼Á䥴¶}µøµ¡¡A¥i®ø·Àªºª«¥ó·|³Qºñ¦â®Ø¬[¥]³ò¡A«ö¡³Áä¨M©w®ø·À¡A«ö¡¼Ãö³¬µøµ¡¡A¶i¦æVanish Partsªº®É­Ô¡A¸I¨ìÃz¯}®É©Ò²£¥Í¥X¨Óªº¸H¤ù¡A·|³Q¶Ç°e¦^°g®cªº¤J¤f¡A¦]¦¹¥²¶·¤p¤ß°jÁ×Ãz¯}®É©Ò²£¥Í¥X¨Óªº¸H¤ù¡CVanish Bomb®ø·À¦B¶ô¡FVanish Hammer®ø·ÀÀð¾À¡FVanish Ring®ø·À©Ò¦³ª«¥ó¡C
½Õ¬d¥_­±ªº¥Û¹³¿ï¾Ü«ö¶s¡A¶i¤JªF­±©Ð¶¡¡A¯¸¦b¤j¤è¿j¤W²¾°Ê¨ì¹ï­±¡C¬Ý·Ç®É¶¡¦b¤j¤è¿j¤U­°¤§«e³q¹L¡A¦bSave Point¥_­±ªº©Ð¶¡¨Ï¥ÎVanish Hammer¯}Ãaµõ¶}ªºÀð¾À¡A¶i¤JùØ­±½Õ¬d¥Û¹³¿ï¾Ü«ö¶s¡A¶i¤J­è¤~³Q¤j¤è¿j¾×¦íªºªù¤f¡A¹ïBoss¡A¤p¤ß¥¦ªº°j±Û§ðÀ»¡C
Shrine of Canan
1)¨«ªñ´¹ª¬Åéµo¥Í¾Ô°«¡A¾Ô«á±o¨ì¯S®íÄq¥Û 2)¶i¤J«n¤èªº«Î¶¡µo¥Í¦a¾_¡A¨Ï¥ÎVanish Hammer¯}Ãaµõ¶}ªºÀð¾À 3)¦b½Õ¬d¤u©ÐªºÄl§â­è¤~±o¨ìªº¯S®íÄq¥Û»s¦¨Å@¨­²Å¡C¶i¤JSave Point«e­±ªº«Î¶¡¹ïBoss Crystal Cerberus¡C4)Ä~Äò«e¶i¡A¦b¦è¥_­±½Õ¬dªÅ½cµo¥Í¦a¾_¡Aªð¦^«e3­Ó©Ð¶¡¨Ï¥ÎVanish Hammer¯}ÃaªF­±µõ¶}ªºÀð¾À¡C5)»P¼Ä¤H¤@¹ï¤@¾Ô°«¡A«Øij¦¸§Ç¡G(1) §J§Q¤Ò (2)µá¯S (3)º¿ÄR¨È (4)©gº¸¡C6) ½Õ¬d¬õÄ_¥Û¹³«á¤j¥Û¶ô·|²¾°Ê ¡C7) °jÁפj¥Û¶ô«e¶i¡A¤@¸I¨ìªð¦^¤J¤f¡A»P 4­ÓVendeen§L¾Ô°«¡C¾Ô«áªð¦^¤J¤f¡A¦A¸g«Ê¦L¬}¦^Sealand«°¡C
Sealand Castle
¦b 2¼Ó·|¨£¤k¤ý«á¡A¦b¹B¿é²î©Ô¹F¯À±±¨îº¿ÄR¨È»P¨C­Ó¤H¹ï¸Üµo¥Í¨Æ¥ó¡C¤§«á¦A¦¸©M¥þ³¡ªº¤H»¡¸Ü·|¦^¨ì¥À¿Ë¨º¸Ì¡C
Sir Felious
¦pªGDouglas Forestù³Ç´¿¥[¤J¡A¥i¥H¿ï¾Ü¬O§_Åýù³Ç¦A¥[¤J¡G¿ï²Ä1¶µ¥[¤J¡A±o7¥»¤Ó¥j®Ñª«¡F¿ï²Ä2¶µ¤£¥[¤J¡A±q¦è¥_¥X¤fÂ÷¶}¡C
The Grace and Thirst Corridor
ª`·N¦B¤k§¯ªº§N­á§ðÀ»¡A¥i¯à·|³Q¦o¤@À»¬J¦º¡C¥Î10000 Fol¦V¥X¤fªº¦Ñ§BÁʶR¦a¹Ï¡C
Mosel Sandhill~Ancient Ruins of Mosel
¦b¬â¥C¤¤ªº¤ô¦À¥i¥H¸Éµ¹¤ô·½¡A¦VªF¥_¤è¨«¡C¯¸¦b6­Ó¥Û¹³¤¤¥¡ªù¥´¶}¡C ¦è­±©Ð¶¡¿ï¾Ô¤h ¡B Save Point«Î¶¡¿ïµs¸é¡B ªF­±©Ð¶¡¿ï¯¾³¹®v¡C¦b¶ê®à«Çµo¥Í¨Æ¥ó«á¡Aªð¦^Peterny¡C
Peterny~Alryglyph
¸gPeterny«n¥X¤f¡÷Palmira Plains¡÷Alias¡÷Aire Hills¡÷Cirlsour Hills¡÷Cirlsour¡÷Traum Mountain¡÷Alryglyph¡C¦b¨È§Q§J§Q¤Ò«°«e·|µo¥Í¨Æ¥ó«á¡Aªü¨©º¸¼È®É¥[¤J¦¨¬°¦P¦ñ¡C¦bµó¥~»P¡u¯e­·¡v¤h§L¹ï¸Ü¥i¥Hª½±µ¨ìBecquerel Mountain path¡C
Bar Mountains ~ Bar Cave
ÁʶR¦h­Ó¸Ñ°£³ÂÕKªº¹D¨ã©ÎParalysis Check¡C¯¸¦bªF¥_¤èªººÉÀY¤£°Ê¡A­¸Às·|§â¥D¨¤±a¨ì¥t¤@­Ó¦a¤è¡A¦bBar Cave¥_­±¥´Blue Dragon Zombie¡AMP§C¡A³t¾Ô³t¨M¡C¾Ô«áªð¦^«n¤èªº¤u©Ð§â¡uÀsªº¦@»ïµÄ¡v§ï³y¦¨¬°¡uÀs°©²Ã¡v¡C¦b¬}¤ºªºÀs¯¾³¹«e§j«µ«ü©wªº¼Ö¦±¥´¶}ªù¡C¥²¶·¨Ï¥ÎDual Shock 2¤â´w¡A«öÁ䪺¤O«×©M®É¶¡·|«µ¥X¥|­Ó¤£¦P¼Ö¦±¡A ¥|­Ó¼Ö¦±¦p¤U¡G
³ß¡G®z¡Bµu ´d¡G±j¡Bµu ¼Ö¡G®z¡Bªø «ã¡G±j¡Bªø
Bar Ruins
¥ý¶i¤J¤¤¥¡ªº©Ð¶¡½Õ¬d¥ÛªO¡A¤§«á¶i¤J¹êÅç«Ç½Õ¬d¼Ð¥»¨ú±oÀsÀY°©«á¡A¦b¤¤¥¡ªº¯¾³¹«e§j«µ«ü©wªº¼Ö¦±¡A¶i¤J¥_­±©Ð¶¡½ñ¤W¶À¦â¦aªO¡A¤§«á½ñ¤WªF­±©M¦è­±¦@¥|­Ó¶À¦â¦aªO¡Cªð¦^¤¤¥¡©Ð¶¡½ñ¤W¾l¤Uªº¥|­Ó¶À¦â¦aªO¡A¥X²{µo¥ú¤Q¦r«á¡A¯¸¦b¤¤¥¡©^ÄmÀsÀY°©¡A¶i¤J¥_­±¥´¶}ªºªù¹ïRobin Wind¡A¨Ï¥Î»·¶ZÂ÷§ðÀ»¨ú³Ó¾÷·|¸û¤j¡C
Urza Lave Cave
½Õ¬dªF«n¤èªº¥Û¹³¡A¦b«á­±±o¨ì¨ß¦ÕÂê°Í¡A¦b¦è­±ªºªù¨Ï¥Î¨ß¦ÕÂê°Í¡C¶i¤J¤¤¥¡ªº©Ð¶¡µo¥Í¨Æ¥ó«á¡A¦bUnderground Waterway¨Ï¥ÎVanish Bomb¥´¯}¦B¶ô¡A¶i¤J©Ð¶¡¨ú±oÅ]¥ú¥Û¡Cªð¦^·»©¥¬}»P¨ß¤H¹ï¸Ü¨ú±oVanish Ring¡A¨Ï¥ÎVanish Ring§â¥_­±©¥¥Û®ø·À¡A¹ï§BÀïÀsCrosel¡A»Ý­n»P¥¦¾Ô°«¨â¦¸¡A«Øij¥ý¸Ë¤W­·¤§Å@²Å¡C
Sealand
»P©Ò¦³¦P¦ñ¹ï¸Ü(§J§Q¤Ò¡G¤j¸t°ó«e³q¹D¡Bº¿ÄR¨È¡G¤j¸t°ó¡B©gº¸¡G«°¤º©gº¸ªº©Ð¶¡¡Bªü¼w¹p¡G«°¤º§JÁ¢¨àªº©Ð¶¡¡Bù³Ç¡G­¹®Æ©±¡Bªü¨©º¸¡G¤jµó³q¹D¤W)¡AÁÙ¦³©M«°¤º1F«È©Ðªº¦Ì©Ô¯ü¹ï¸Ü«á¡A¶i¤J¿Ö¨£«Ç¥_­±ªºÅS¥xµo¥Í¨Æ¥ó¡C